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                    | 
                
                
                  | The Powerpuff
                    Girls are...well, bored! They are doing the same old things,
                    over and over again, every day...
                        | 
                  ...like
                    brushing their teeth and other such routines... | 
                
                
                    | 
                    | 
                
                
                  | ...that is,
                    until they get wind that Mojo Jojo (the evil monkey genius)
                    has concocted a plan to take over Townsville, and the world!
                    He has created clones who are causing problems throughout
                    the town.
                        | 
                  It's
                    the Powerpuff Girls to the rescue! Their superpowers -- and
                    your brainpower -- will be able to save the day (and the
                    world). | 
                
                
                    | 
                    | 
                
                
                  | Kids
                    can select a place to go, 3 of which are associated with an
                    individual Powerpuff Girl, or follow all 3 girls to an
                    ambitious activity in Mojo's lair (once they've collected
                    enough memory chips in the 3 main activities).
                        | 
                  Follow
                    Buttercup on a mission to nab clones (and their memory
                    chips) from the sewer systems. Kids need to use map
                    and direction skills in order to get to each clone. | 
                
                
                    | 
                    | 
                
                
                  | Help and
                    feedback comes from Professor Utonium, the Powerpuff Girls'
                    creator.
                       
                   | 
                  Off to the
                    rooftops with Blossom, who is trapping clones by solving
                    math equations... | 
                
                
                    | 
                    | 
                
                
                  | ...while
                    Bubbles is
                    helping to control the problems at the Dump by spelling words.
                    There are five levels for each activity and these can be
                    adjusted manually if need be. | 
                  Before getting
                    to the lair, children take part in a fun arcade activity. At
                    the lair, kids work out their language arts skills to break
                    codes and find out Mojo's secrets!
                       
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                  | 
                     Fun graphics, very good
                    educational content, and an irrestible mission make this
                    software game very worthwhile, especially for fans of the
                    cartoon.  | 
                   |